![]() Teamplay and social interaction via Battlelog are key to having the Can you talk about the trade-offs you made The inclusion of the Commo Rose on the right bumper, which also is the Up weapons and kits to ease the overload on the Interact button inĪttacks have also moved from right bumper to R3 to accommodate for Vehicle when they actually just wanted to reload their gun and vice Can you explain theĪre complicated in Battlefield. Quickly people can jump out of armored vehicles. The scoreīoard is still available quickly by holding the Start/Option button.Ī vehicle now requires that you hold X down, which tempers how Social gaming experience on the go, while they are playing. Quick access allows players to have the best, smoothest Is a key social feature that helps friends play together inīattlefield. What was the thinking behind this change? Likely to check their score mid-match than they are to see what theirįriends are up to. Via the back button, which seems odd considering people are much more Prefer to use the triggers for acceleration and breaking you canĬhange to that layout in the options menu.īuried the scoreboard in favor of making Battlelog easily accessible Stick it made sense to have similar controls for vehicles. Since you are moving your character with the analog Wanted to have a more intuitive control scheme as the default forīattlefield 4. To the left analog stick, and the countermeasure has been relocated to the d-pad. You no longer use the left trigger toīrake/reverse, left bumper to fire, right trigger for throttle, rightīumper for countermeasure in a tank – instead all movement is tied Use of the communication rose with a controller.įirst one I noticed right off the bat is vehicle movement isĭrastically different. Highlight one of Battlefield's key strengths. With this in mind, we moved our teamplay functions to a bumper button, which required us to make additional changes, all to ![]() Players who will want to move from a PS3 to a PS4 or a Xbox 360 to a We also know that players require consistency, especially Necessary functions of Battlefield, like shooting, aiming, moving,Īnd melee. Quick access while also enabling the player to still perform all the To accomplish this we needed a button that allowed players ![]() We wanted players to beįamiliar with using spotting and the communication rose in multiplayer as well as the engage and tactical visor in single player. We looked at controls in Battlefield 4 we placed the team play aspect ![]() Of the things that hasn't been talked about in the Battleblog posts is the changes to the control scheme onĬonsoles. To understand DICE's thought process behind making these alterations, we spoke with Battlefield As a result, the Battlelog forums were aflame in debate regarding whether or not the game is improved because of them. As every player who participated in the console versions of the Battlefield 4 beta quickly realized, DICE made some subtle and not-so-subtle changes to the control scheme. ![]()
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